DESIGNING A STOOL
I designed a collection of six stools; three are standalone seats, two are benches, and one is a pair of bar stools. The benches and the bar stools are interlocking pieces of furniture that can be constructed or deconstructed. The three standalone seats were created by removing sections of the body of the seat, in order to reveal cavities where interlocking could take place. Lucid Machine Art was responsible for CNC-ing the full-sized prototype of Stool Concept 1.In this project, I learned how to map wooden textures and grain onto surfaces using the Keyshot rendering program. I also learned how to generate orthographic projections in Rhino, and finally learned how to create miniature CNC-ed models by myself, and by working with a manufacturer.
Final Rendering of Concepts for Designing A Stool in Situ
Modelled in Rhino, rendered in Keyshot
Stool Concept 1: Frontal and Perspective Views
Modelled in Rhino, rendered in Keyshot
Stool Concept 1: Additional Perspective Views
Modelled in Rhino, rendered in Keyshot
Inspiration Images
Patterns are from justcolor.net; tables are from 1stdibs.com
Sketches
Full-Sized Final Prototype of Stool Concept 1
Modelled in Rhino, CNC routed by Lucid Machine Art
Stool Concept 1: Orthographic Projections
Modelled in Rhino
Process Shot
Final prototype made of alder wood, assembled above.
Photo taken by Rob Ehret of Lucid Machine Art
Process Shot
Final prototype undergoing the process of CNC routing
Photo taken by Rob Ehret of Lucid Machine Art
Second View of Full-Sized Final Prototype of Stool Concept 1
Modelled in Rhino, CNC routed by Lucid Machine Art
Stool Concept 2A: Frontal View (Constructed)
Modelled in Rhino, rendered in Keyshot
Stool Concept 2A: Frontal View (Deconstructed)
Modelled in Rhino, rendered in Keyshot
Stool Concept 2: Orthographic Projections
Modelled in Rhino
Stool Concept 2B: Perspective View (Constructed)
Modelled in Rhino, rendered in Keyshot
Stool Concept 2B: Frontal View (Deconstructed)
Modelled in Rhino, rendered in Keyshot
Stool Concept 3: Frontal View (Constructed)
Modelled in Rhino, rendered in Keyshot
Stool Concept 3: Frontal View (Deconstructed)
Modelled in Rhino, rendered in Keyshot
Stool Concept 3: Orthographic Projections, Page 1
Modelled in Rhino
Stool Concept 3: Orthographic Projections, Page 2
Modelled in Rhino
Stool Concept 3: Perspective View 1 (Constructed)
Modelled in Rhino, rendered in Keyshot
Stool Concept 3: Perspective View 2 (Constructed)
Modelled in Rhino, rendered in Keyshot
Stool Concept 3: Perspective View 3 (Constructed)
Modelled in Rhino, rendered in Keyshot
Stool Concept 3: Perspective View 4 (Constructed)
Modelled in Rhino, rendered in Keyshot